The Far Shore Mods (
godsoffortune) wrote in
thenearshore2017-07-02 12:59 am
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Entry tags:
- !cultist arc,
- !cultist arc | events,
- ayumu yamazaki | peace maker kurogane,
- chikusa kakimoto | katekyo hitman reborn,
- d2 | alive,
- event log,
- garry | ib,
- ken joshima | katekyo hitman reborn!,
- nagito komaeda | dangan ronpa,
- nanako dojima | persona 4,
- shun kurosaki | yu-gi-oh! arc-v,
- wendy | kuroshitsuji,
- ω add | elsword,
- ω ao | akatsuki no yona,
- ω butch cassidy | drifters,
- ω davesprite | homestuck,
- ω eric surt | k,
- ω ichiru kiryuu | vampire knight,
- ω jakob | fire emblem fates,
- ω lux crownguard | league of legends,
- ω maria eve | senki zesshou symphogear,
- ω mikleo | tales of zestiria,
- ω misaki yata | k,
- ω reisi munakata | k,
- ω sha gojyo | saiyuki,
- ω sharak sanzo | saiyuki,
- ω shion | no. 6,
- ω shunpei sanada | daiya no ace
018 | Season Spirits
Who: Everyone!
What: Season spirits and spooky things
When: IC August 1-15
Where: The Near Shore and Far Shore
Summary: It's the time for spirits to get a bit more 'lively'.

August is a spiritual season in Japan with many people preparing for the Obon festival but many others get into the spirit in another way. All across Japan, people have begun to share their favorite summer ghost stories. Movie theaters advertise the hottest horror flick of the season, teenagers challenge each other to do trials of courage, haunted houses begin to pop up, and it feels like you can't change the channel without switching to some ghost hunting urban legend special. All of this talk about spirits comes at a cost, though.
July comes and passes easily enough but it's almost as if as soon as August begins, so do the incidents. There's an increase in spiritual activity and shenanigans on both shores. Some of them are harmless spooks but others are much more sinister. Arm yourselves with all of the ofuda and omamori you can find and get out there and restore peace!

Possessed Possessions
Inhabitants of the Far Shore may awaken to find their sheets trying to strangle them and shoes stomping on the floor around them. Others may go about their day and find out their teapots suddenly only serve lukewarm tea or their weapons are trying to take swings at them. They're just playful spirits that will abandon their hosts if you shove any ofuda/omamori at them or yell loudly enough. They aren't malicious spirits... they were only just trying to have some fun.
Spirited Festivals
There's a festival every weekend and some of them have set up haunted houses for patrons to visit. You have your standard haunted house thrills... costume make up, jump scares, special effects smoke, the usual! But it looks like some real ghosts have made themselves at home here. Visitors are going in and emerging hours later absolutely traumatized. It looks like once you enter, the real spirits walk you around in circles and give you real scares. There are some spirits here just to have fun thrills and these are spirits that can be chased away with regular ofuda. But it looks like the more violent ones are actually ayakashi out for vengeance. Be careful in there!
Cursed Charms
There sure are some weird trends out there, huh? The latest one is buying cursed trinkets off the internet and passing them off as gifts to unsuspecting victims whether it be to prank a friend or get revenge on an enemy. Cursed mirrors, dolls, fake ofuda, VHS tapes, and so on are being passed around the Near Shore and spreading all sorts of curses.
Haunting Hour
There are reports of violent attacks at night-- people being pulled into alleys and attacked, school children being chased by slashers while walking home from school, homes being broken into-- and all of it is done without a single clue left behind to explain who did it. People are warned to be careful at night and as the sun begins to set, something happens. The hour between sunset and dark is supposed to be the scariest hour them all. At this time, the shadows are suspiciously bigger and darker and you constantly see things just out of the corner of your eye. Suddenly, the wind blows cold and there's a rotten smell in the air like blood. It's Oumagatoki, the hour evil spirits meet. Small time ayakashi and spirits on the verge of becoming ayakashi spill into the streets and begin to terrorize others. Protect the people of the Near Shore and watch your own backs.*
* These are just generic ayakashi! Nothing special, nothing specific. Feel free to make up and NPC your own two-bit ayakashi.
THEN WHO WAS PHONE?
In the evening, everyone will receive a set of coordinates and a message from an Anonymous sender,
Wildcard
Choose your own adventure! Feel free to make up your own prompts. Ronald Knox's player (
diehardreaper) has offered up their temple as a test of courage in the Far Shore for those who want to try their luck. Check out their description under the Baron's manor.

In Summary:
What: Season spirits and spooky things
When: IC August 1-15
Where: The Near Shore and Far Shore
Summary: It's the time for spirits to get a bit more 'lively'.

August is a spiritual season in Japan with many people preparing for the Obon festival but many others get into the spirit in another way. All across Japan, people have begun to share their favorite summer ghost stories. Movie theaters advertise the hottest horror flick of the season, teenagers challenge each other to do trials of courage, haunted houses begin to pop up, and it feels like you can't change the channel without switching to some ghost hunting urban legend special. All of this talk about spirits comes at a cost, though.
July comes and passes easily enough but it's almost as if as soon as August begins, so do the incidents. There's an increase in spiritual activity and shenanigans on both shores. Some of them are harmless spooks but others are much more sinister. Arm yourselves with all of the ofuda and omamori you can find and get out there and restore peace!

Possessed Possessions
Spirited Festivals
Cursed Charms
- Bad luck. As long as you're in possession of the cursed item, you'll be followed by bad luck to varying degrees depending on the quality of the charm.
- Fear. Holding onto this charm results in intense, crippling fear. The fear can manifest as an intense paranoia at all times or being frozen with fear in the face of danger. Some say you can even die of fright...
- Sickness. This charm is pretty straightforward. Having this charm just makes you feel incredibly under the weather and your health will worsen the longer you have the charm.
- Evil. Holding onto this charm results in you being followed attracting evil instead of warding it. Suddenly, you feel as though you are always being followed, as if something is stalking you and clearly out to get you. You begin to run into smaller ayakashi at first but they keep growing in strength and number until you can't fight anymore.
- Bad romance. Someone's meddled with a romance charm so it ends relationships instead of making them! People stuck with this charm are suddenly hyper aware of the faults of others. Everything gets on your nerves and you can't stand being around that person because they're just that annoying. It doesn't just work on couples! It also works on friends and relatives too.
- Bears? An oddly specific curse. It looks like someone has taken a protection from bears charm and made it so now you attract bears where ever you go. Some of them are nice but others...
Haunting Hour
* These are just generic ayakashi! Nothing special, nothing specific. Feel free to make up and NPC your own two-bit ayakashi.
THEN WHO WAS PHONE?
I want to talk about theEveryone receives it and there is no way to track where the message came from. If you follow the directions, you'll arrive at a small temple on the outskirts of a city. A sacred fire is lit on the grounds for people to dispose of any cursed or old charms they may have collected. Hang around a bit and it'll become obvious that no one knows who has gathered all of you here tonight. The only ones around are gods and shinki. It doesn't look like any evil spirits are around so other than being invited to the middle of no where at night... there's nothing to worry about. If you wait around, nothing will happen. So while you're here, you might as well discuss the strange happenings! Or tell ghost stories around the fire.
mysterious things that have been happening
lately.
OF course, i
NEED
EVERYONE to come. so don't be
late! see
yoU.
:)
Wildcard
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In Summary:
- Beat the heat by feeling a scary chill
- Deal with cursed and spirit-imbued items
- Keep the Near Shore people safe
- Chat about your scary encounters
- Have fun~
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He shivers, and makes a desperate effort, dragging the futon-beater close into an awkward hug. It rattles against his chest, trying to get away, but his grip is determined.]
Uh... you came by looking for Sakura, right? She should be inside still!
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Permitting you to perpetuate that incompetence upon her grounds is hardly my style.
[ She steps forward, hand out to take the errant beater. ] Relinquish it.
[ ....squish, goes something beneath Hibiki's foot.
Were you chewing gum earlier, Tsuzuki? Even if you weren't, there was gum on the ground. Somehow. ]
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[He breaks off mid-word as he hears that gross, quiet squish, and wrinkles his nose. What'd she step in? It almost sounded like gum, but he doesn't chew gum, and he doesn't think Sakura does....
... Weird.]
-- I mean, I've got it now! Thanks for your help.
[He's also a little afraid that if he loosens his grip any, it's going to beat him up again.
There's a quiet ripple of water by his feet, and as he steps back, his foot goes squish too. And, when he tries to lift it again, the sole of his sandal sticks firmly to the courtyard tiles. Slow distress begins to transform his face, and he yanks at his stuck shoe again, trying to manage to hold the fighting beater while he does. Something's gonna give.]
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[ ....she can't move either. Hibiki frowns, tries to close the distance between herself and Tsuzuki. Nothing happens. Whatever Tsuzuki's captors have in store for him, it's got a captive audience. ]
What's going on?!
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[SO WHO'S IN CONTROL HERE -- Tsuzuki's grip loosens on the futon beater in terror and it whisks itself free, dropping towards the cobblestones of the patio. A puddle he had hardly noticed (or had it just appeared?) stretches up an odd glittering pseudopod towards the handle of the weapon, and keeps stretching up, like a formless little water-creature, until it's almost four feet tall.
A formless little water creature with a weapon. It swings between Tsuzuki and Hibiki as if considering who to go after first.
Tsuzuki stares, and gapes, and immediately starts trying to kick his shoes off to run.]
H-hey, don't go after her! I'm right over here!
[Maybe she can get inside and warn Sakura if he lures the thing away....]
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Princess Sakura is in danger!
So she nods to him and notes how he'd freed himself. It....disgusts her to have to do this, but...for the Princess...
Hibiki steps out of her own shoes. She waits until the creature is facing Tsuzuki before meeting his eyes, nodding, and turning to run.
Your sacrifice will not be forgotten! ]
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Or, at least, that's what he's trying to convey in that dramatic meeting of eyes before Hibiki books it for the temple. Tsuzuki darts in the other direction, waving his arms, and praying the possessed puddle goes for him instead. As long as he can get it far enough away from the temple, maybe he can circle around and hold it off with a borderline?
And, hey, if it catches him, he heals fast.
Which is probably a good thing, he realizes, just a couple of seconds later, when one of his bare feet comes down on what feels like a piece of gross, chewed, supernaturally sticky gum.
And stays there.
New problem: he can't take off his feet. He half-turns, awkwardly, and slashes his hand down as the beater swipes for his head.]
Line!
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She therefore has no idea where she is going.
But no matter! She is a genius! There is no way this can backfire even remotely. ]
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... droplets that fall to the ground and seep easily into the ground before re-forming around his feet.
The temple itself is full of small, pleasant rooms with wide wooden porches, in a traditional style. It's easy to get lost in, and even Tsuzuki's not quite sure which room Sakura might be in, reading or listening to prayers or, well, whatever other hobbies she has he doesn't know about.
Tsuzuki backs up, letting his borderline fall as Hibiki disappears into the temple in search of Sakura, and begins talking fast.]
Who are you? Why are you mad at me?
[The puddle puts up a pseudopod, and tilts it to one side like a curious head-tilt. Tsuzuki swallows.]
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[ Not here....She presses onward. Now that she is on the case, Sakura has nothing to fear; but circumstances dictate just the slightest hint of haste. A Prince is dashing when they rescue the Princess, are they not? She shall proceed accordingly.
What a good plan.
It's entirely possible the puddle isn't mad at Tsuzuki himself, but mad that Tsuzuki got in the way of its true objective...Perhaps. It's certainly blobbing angrily towards the temple. Maybe it means Sakura harm!
Maybe it just wants to team up with the futon beater and hit humans. Or maybe the water portion followed Hibiki here. ]
no subject
Pelting after it at top speed, yelling.]
Wait, stop! Come back! I was talking to you!
[The futon beater stands in their wake, as bemused as a little bit of twisted wicker can be as Tsuzuki and the puddle dash after...
... well, after Hibiki, in fact, because he's following it and it's following her. If she's only using a little bit of haste, they're going to catch up fast.]
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[ Yep, still looking. Still looking, and not as far along as one might hope when one is being pursued.
She remains unaware of her entourage, but it's narrowing the gap.....
She's in sight now! And turned away. Oblivious.
In danger! ]
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He puts on a panicked last-minute burst of speed and leaps, throwing himself in front of the water-creature as it surges up and hurls itself at Hibiki...
... except it doesn't hit him with any more force than a wave at the seaside.
He sits up on the pavement, blinking, soaked to the skin, and with tea leaves in his hair.]
Um.
I was going to say, watch out....
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What are you playing at?
[ Do you smell tea? ]
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[He definitely smells tea, and, as he runs his hands through his dripping hair, he comes away with spent leaves under his fingernails. He looks down at his hands, and, slowly, up at Hibiki.
He remembers a shattering teacup.]
Hey... Hibiki.
You haven't ticked off any tea sets lately, have you?
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[ A piece of furniture behind them is inching its way into tripping range. It'll stop if it sees anybody looking right at it, though. So innocent! ]
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[Tsuzuki is oblivious to the slow approach of the chest. It's lumbering cautiously on little, carved feet.]
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[ EXPLAIN YOURSELF
There is a faint giggling heard around the chest as it cooperates with some invisible partners. Who are dripping more water. ]
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[Or she'll end up like him: tea-soaked and with absolutely no remaining dignity. It's a fate worse than death for a Prince.
It's just a day ending in Y for Tsuzuki, though, whose foot slips on a puddle he's sure wasn't there a second ago. He flails for better footing, trips over the chest that's right next to his legs, and goes tumbling across the tatami.]
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[ And the Princess is clearly only in danger from the negative influence her shinki's stupidity might exert. Alas, however, there is nothing she can do about that.
Hibiki turns on her heel to leave. ]
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[Tsuzuki pushes himself up on his elbows, watching as a ripple of tea-scented water picks up speed and height after Hibiki.
He's trying to scramble to his feet and dash after her, but the angry tea spirit has an unbeatable lead, and the tatami's still wet, and (more importantly) that chest that had tripped him lets out a comfortable creak and settles on his feet like a friendly dog.
It's very heavy. He tries helplessly to yank his feet free.]
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[ there is a small tea-scented tsunami looming over hibiki
a teanami
Hibiki's mouth drops open. But not in fear.
In sheer outraged disbelief something this stupid is about to happen to her. ]
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In one, last ditch attempt at rescue, he shouts after her:]
Apologize! Apologize, quick!
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To yell. ]
WHY do I have to APOLO--
[ Splash. ]
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It's almost half a minute before he's free and wandering down to see how she's doing.]
Because it's the right thing to do?
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