The Far Shore Mods (
godsoffortune) wrote in
thenearshore2017-07-02 12:59 am
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Entry tags:
- !cultist arc,
- !cultist arc | events,
- ayumu yamazaki | peace maker kurogane,
- chikusa kakimoto | katekyo hitman reborn,
- d2 | alive,
- event log,
- garry | ib,
- ken joshima | katekyo hitman reborn!,
- nagito komaeda | dangan ronpa,
- nanako dojima | persona 4,
- shun kurosaki | yu-gi-oh! arc-v,
- wendy | kuroshitsuji,
- ω add | elsword,
- ω ao | akatsuki no yona,
- ω butch cassidy | drifters,
- ω davesprite | homestuck,
- ω eric surt | k,
- ω ichiru kiryuu | vampire knight,
- ω jakob | fire emblem fates,
- ω lux crownguard | league of legends,
- ω maria eve | senki zesshou symphogear,
- ω mikleo | tales of zestiria,
- ω misaki yata | k,
- ω reisi munakata | k,
- ω sha gojyo | saiyuki,
- ω sharak sanzo | saiyuki,
- ω shion | no. 6,
- ω shunpei sanada | daiya no ace
018 | Season Spirits
Who: Everyone!
What: Season spirits and spooky things
When: IC August 1-15
Where: The Near Shore and Far Shore
Summary: It's the time for spirits to get a bit more 'lively'.

August is a spiritual season in Japan with many people preparing for the Obon festival but many others get into the spirit in another way. All across Japan, people have begun to share their favorite summer ghost stories. Movie theaters advertise the hottest horror flick of the season, teenagers challenge each other to do trials of courage, haunted houses begin to pop up, and it feels like you can't change the channel without switching to some ghost hunting urban legend special. All of this talk about spirits comes at a cost, though.
July comes and passes easily enough but it's almost as if as soon as August begins, so do the incidents. There's an increase in spiritual activity and shenanigans on both shores. Some of them are harmless spooks but others are much more sinister. Arm yourselves with all of the ofuda and omamori you can find and get out there and restore peace!

Possessed Possessions
Inhabitants of the Far Shore may awaken to find their sheets trying to strangle them and shoes stomping on the floor around them. Others may go about their day and find out their teapots suddenly only serve lukewarm tea or their weapons are trying to take swings at them. They're just playful spirits that will abandon their hosts if you shove any ofuda/omamori at them or yell loudly enough. They aren't malicious spirits... they were only just trying to have some fun.
Spirited Festivals
There's a festival every weekend and some of them have set up haunted houses for patrons to visit. You have your standard haunted house thrills... costume make up, jump scares, special effects smoke, the usual! But it looks like some real ghosts have made themselves at home here. Visitors are going in and emerging hours later absolutely traumatized. It looks like once you enter, the real spirits walk you around in circles and give you real scares. There are some spirits here just to have fun thrills and these are spirits that can be chased away with regular ofuda. But it looks like the more violent ones are actually ayakashi out for vengeance. Be careful in there!
Cursed Charms
There sure are some weird trends out there, huh? The latest one is buying cursed trinkets off the internet and passing them off as gifts to unsuspecting victims whether it be to prank a friend or get revenge on an enemy. Cursed mirrors, dolls, fake ofuda, VHS tapes, and so on are being passed around the Near Shore and spreading all sorts of curses.
Haunting Hour
There are reports of violent attacks at night-- people being pulled into alleys and attacked, school children being chased by slashers while walking home from school, homes being broken into-- and all of it is done without a single clue left behind to explain who did it. People are warned to be careful at night and as the sun begins to set, something happens. The hour between sunset and dark is supposed to be the scariest hour them all. At this time, the shadows are suspiciously bigger and darker and you constantly see things just out of the corner of your eye. Suddenly, the wind blows cold and there's a rotten smell in the air like blood. It's Oumagatoki, the hour evil spirits meet. Small time ayakashi and spirits on the verge of becoming ayakashi spill into the streets and begin to terrorize others. Protect the people of the Near Shore and watch your own backs.*
* These are just generic ayakashi! Nothing special, nothing specific. Feel free to make up and NPC your own two-bit ayakashi.
THEN WHO WAS PHONE?
In the evening, everyone will receive a set of coordinates and a message from an Anonymous sender,
Wildcard
Choose your own adventure! Feel free to make up your own prompts. Ronald Knox's player (
diehardreaper) has offered up their temple as a test of courage in the Far Shore for those who want to try their luck. Check out their description under the Baron's manor.

In Summary:
What: Season spirits and spooky things
When: IC August 1-15
Where: The Near Shore and Far Shore
Summary: It's the time for spirits to get a bit more 'lively'.

August is a spiritual season in Japan with many people preparing for the Obon festival but many others get into the spirit in another way. All across Japan, people have begun to share their favorite summer ghost stories. Movie theaters advertise the hottest horror flick of the season, teenagers challenge each other to do trials of courage, haunted houses begin to pop up, and it feels like you can't change the channel without switching to some ghost hunting urban legend special. All of this talk about spirits comes at a cost, though.
July comes and passes easily enough but it's almost as if as soon as August begins, so do the incidents. There's an increase in spiritual activity and shenanigans on both shores. Some of them are harmless spooks but others are much more sinister. Arm yourselves with all of the ofuda and omamori you can find and get out there and restore peace!

Possessed Possessions
Spirited Festivals
Cursed Charms
- Bad luck. As long as you're in possession of the cursed item, you'll be followed by bad luck to varying degrees depending on the quality of the charm.
- Fear. Holding onto this charm results in intense, crippling fear. The fear can manifest as an intense paranoia at all times or being frozen with fear in the face of danger. Some say you can even die of fright...
- Sickness. This charm is pretty straightforward. Having this charm just makes you feel incredibly under the weather and your health will worsen the longer you have the charm.
- Evil. Holding onto this charm results in you being followed attracting evil instead of warding it. Suddenly, you feel as though you are always being followed, as if something is stalking you and clearly out to get you. You begin to run into smaller ayakashi at first but they keep growing in strength and number until you can't fight anymore.
- Bad romance. Someone's meddled with a romance charm so it ends relationships instead of making them! People stuck with this charm are suddenly hyper aware of the faults of others. Everything gets on your nerves and you can't stand being around that person because they're just that annoying. It doesn't just work on couples! It also works on friends and relatives too.
- Bears? An oddly specific curse. It looks like someone has taken a protection from bears charm and made it so now you attract bears where ever you go. Some of them are nice but others...
Haunting Hour
* These are just generic ayakashi! Nothing special, nothing specific. Feel free to make up and NPC your own two-bit ayakashi.
THEN WHO WAS PHONE?
I want to talk about theEveryone receives it and there is no way to track where the message came from. If you follow the directions, you'll arrive at a small temple on the outskirts of a city. A sacred fire is lit on the grounds for people to dispose of any cursed or old charms they may have collected. Hang around a bit and it'll become obvious that no one knows who has gathered all of you here tonight. The only ones around are gods and shinki. It doesn't look like any evil spirits are around so other than being invited to the middle of no where at night... there's nothing to worry about. If you wait around, nothing will happen. So while you're here, you might as well discuss the strange happenings! Or tell ghost stories around the fire.
mysterious things that have been happening
lately.
OF course, i
NEED
EVERYONE to come. so don't be
late! see
yoU.
:)
Wildcard
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In Summary:
- Beat the heat by feeling a scary chill
- Deal with cursed and spirit-imbued items
- Keep the Near Shore people safe
- Chat about your scary encounters
- Have fun~
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As soon as Wendy mentions the borderline is gone, Shun moves to the rear again to keep a lookout.] It shouldn't catch up in time if we're in sight of her house, at least.
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So what do we do about this thing?
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[He knows Wendy has no issue with being a nora, but he's not going to be the one to suggest it. It feels too much like leading.]
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[Yeah, she'll just.... outright say it as she starts to stretch her legs, eyes focused straight ahead for any sign of the creature.]
But if you don't... Where would be a good place to stick it so it can't bother anyone else?
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If you don't mind only being a nora long enough for us to get rid of this thing. I'd rather not risk letting it go back to preying on kids.
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I'm the person who made a post about nora on the BBS, and we know each other. Of course I'm fine with it- I wouldn't have suggested otherwise.
C'mon- we don't have a lot of time before it gets here, do we?
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Still, she's right about the ayakashi catching up, and he lets out a faint hiss as he moves to face her.] If this spell wasn't so long and ridiculous, it wouldn't matter as much.
[But still, he has to do it, so without more than a mild sigh of annoyance as precursor, he begins.] My name is Nekhbet. [...Not the name he usually uses, but he's sort of going on autopilot from his recent naming of Kotori.] Grasping thy true name, I bind thee here. With borrowed name, I dub thee my servant. The name answers, the vessel to sound. I call thee as my divine instrument.
[...For all his complaining, he really does have a suitably dramatic tone for this.
It's almost like he's used to reciting overly dramatic monologues.]The name, Wendy. The vessel, Yoku. Come, Yokuki!
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[As the kanji for her latest name comes into existence and her body dissolves into light, Shun will get the very same flash of memories that her last two gods have. At the same time, the light from her zips towards him... and settles on his head.]
...I wasn't expecting something this cute for you.
[Enjoy the new cute headband with furry raccoon ears, Shun.]
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She was trying to kill someone when she died. Trying to kill someone...in a fit of furious revenge.
Well. He'd always thought he and Wendy had similar attitudes when it came right down to it.
Her voice distracts him from that brief reverie, though, and he can feel the weight on his head enough to suspect what the gist of it might be before he reaches up to touch it. Those...are definitely furry ears of some description. He sighs quietly.]
My other two shinki are a mask and a cravat, so I'm less surprised than I want to be. [Cuteness aside, it seems he's doomed to accessory and clothing shinki.]
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[Her and Hibiki have their own way but it's.... Well. Hibiki. Wendy is still separating dramatics and action from that.]
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[Shun's first instinct is to suggest throwing the headband, since it should at least fly reasonably well if it's done correctly, but honestly he's not really sure how to best go about this one. Which is not terribly helpful when the sounds of the ayakashi's movement are rapidly getting closer.
Shun turns towards the noise, bearing tense.] We're not going to have much time to think about it.
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[Yes, that is her solution.]
I'm ready when you are.
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I'm always ready. Do you know what it is you can do in that form? [It would at least give them somewhere to start.]
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I think you can make shadows- a physical thing? You can control them, or something like that!
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Then we'll have to hope this works like the other powers like this I've used. [He got a crash course in Reisi's quickly enough, but they also didn't have an ayakashi bearing down on them at the time.
Said ayakashi finally slips fully into the alleyway, getting its bearings and scenting for a moment before it spots them. Its legs bend as it coils itself up, ready to spring in a second or two.]
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[Stuck where she is, Wendy at least has a good vantage point to see when the ayakashi shows up.]
There it is- do you think it could make a wall or something?
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Better idea. [As the ayakashi leaps at them, Shun focuses his attention on a slightly more specific image than a wall - that being creating a series of similar spikes to the first out of the same group of shadows, all pointing right towards the creature flying at them. It's not dissimilar to a wall, it's just one a hell of a lot pointier than what Wendy was probably suggesting.]
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[Wendy's triumphant whoop might be a little louder in Shun's head, but she'll apologize later. There's no way to dodge something while you're in mid-air, after all, and she takes a savage little delight in the sound of impact.]
Got it!
...Right?
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[He pushes both hands out, and the spikes that are piercing the ayakashi get larger and longer, practically tearing it apart. The telltale white flash rips through it, and it starts to dissipate even as they watch.]
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That went pretty well.
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After a quick once-over of the area to make sure nothing else was following that creature, Shun inclines his head as if satisfied.]
Come, Wendy. [And as soon as her form reverts, he'll add one more thing:] Yokuki, I release you.
[Apparently that's all it takes to make the name he gave her shatter and vanish.]
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Wow, you didn't waste any time, huh?
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I was going to have to do it anyway. It might as well be now.
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