The Far Shore Mods (
godsoffortune) wrote in
thenearshore2017-05-16 06:59 pm
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Entry tags:
- !intro log,
- !player plot,
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016 | The Good Old Days
Who: Everyone!
What: Ageswapping
When: July 15-17
Where: Everywhere
Summary: A breach in the space-time continuum is messing things up.
Edit: OVERFLOW is here!

The Far Shore has been dealing with a lot of space-time pulsating through the past week or so and everything is culminating on the night of the 15th, even though the Heavens are preparing for an all-out Obon bash. They had planned to have the celebration on the 15th itself, but Amaterasu asked to postpone a day due to the horrible feeling that is permeating the Far Shore.
And it turns out she was right to postpone everything. In fact, it will have to be postponed another whole month at this rate...

Before
July 16
July 17
Aftermath

In Summary:
What: Ageswapping
When: July 15-17
Where: Everywhere
Summary: A breach in the space-time continuum is messing things up.
Edit: OVERFLOW is here!

The Far Shore has been dealing with a lot of space-time pulsating through the past week or so and everything is culminating on the night of the 15th, even though the Heavens are preparing for an all-out Obon bash. They had planned to have the celebration on the 15th itself, but Amaterasu asked to postpone a day due to the horrible feeling that is permeating the Far Shore.
And it turns out she was right to postpone everything. In fact, it will have to be postponed another whole month at this rate...

Before
- Late in the day on July 15th, the new batch of shinki will arrive to a Far Shore with a thick, tense atmosphere. All night on the 15th it feels like something is about to happen - and it's difficult to tell whether that something will be good or bad. Any attempts to contact the management of the Far Shore have fallen on deaf, slightly harried ears and so everyone is left to their own devices to try and figure out why things are so tense.
July 16
- Just after midnight, an explosive shock wave rips through the Far Shore, bringing on the age changes with it. Even the spirits of the Far Shore seem to be affected - for example, the library goblins are either toddling around on wobbly legs or are dragging themselves from place to place and looking decrepit. There are a few gods and shinki that seem to have been exceptions from the change, though it is not clear why.
July 17
- Another wave of energy comes in the early morning of the 17th. Fewer people are affected this time and it seems to alter those people's ages a second time. There is no rhyme or reason to who is being affected further. Several of the library goblins have just dropped dead from severe old age. Oops.
Aftermath
- Late on the 17th brings about one final burst from the energy that has been plaguing the Far Shore. For a short moment, every new temple glows with a soft light, seeming to beckon to their owners. But the light is gone quickly and everyone will find themselves back to normal with complete memories of everything that happened during their age adventures. The goblins that died, though, are still very dead. Looks like the library will need to get some new help soon.

In Summary:
- Meet the newbies
- Get aged or de-aged
- Deal with other too young/too old people
- Try to handle the consequences
- Have fun~
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[ japanese capitalism stakes its claim in prance
...actually pripara, like children's card games, started in ancient pegypt, but who's counting ]
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Friend Tickets for other Friend Tickets, huh? I haven't heard of a system like that before.
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[ She's got you covered. It's all good.
And, as they approach her new lodgings, it becomes clear that she is really, really not kidding about the castle thing. ]
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You don't get lonely by yourself there, do you?
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[ She might be trying to fill it with people because not having people is creepy and unpleasant. ]
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[So she probably is lonely.]
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[ She got praised. This makes her very happy.
Here is the front door of the castle. ] After you.
[ See, she'll get the door, since there's nobody here to do it for her! Except it's a very heavy door, and she's a very little girl.
Tuuuuuuggggggg!! ]
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Do you want some help?
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[ She's! Got this! Tuuuuuuuuugggggggg.....
The door begins to scrape open. She puts her back into it and strains.
Help is probably a good idea anyway. ]
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He'll take part of the door and help tug it open.]
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You're really strong...
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[ They can go in while they talk, if he wants. But this is a new concept. ]
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Hm... in this case, it's practicing a lot to be able to do something well.
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[ But she's soon distracted, trying to tug him down a hall. ] This hall is really neat! Look!!
[ It has a lot of mirrors. ]
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[ For a second she looks tempted to run down the hall, but some spark of self-preservation keeps her just looking, not traveling. ]
The tea party's the other way, though.
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Well then, lead the way.
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[ Going down this other hallway instead! She seems completely undaunted by the size of this place. It's...definitely not built with the idea of housing just one little girl. ]
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[ She grins. ] At the resort in Persailles. There's the other kids, and people from school, and the people who are always around who say "Good day, Young Mistress".....
[ A pause to think. ] Next time, the teacher will get invited.
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Is she normally not invited?
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At any rate, here's some fancy doors. ]
The party's in here.
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[How heavy are these ones?]
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[ And they are. And they open to -
A tea party!!!
Well, okay, it's a really fancy sitting room with lots of windows and light and overly patterned carpet and little tables. Every table has a teapot and a few plates out on it, as well as a whole bunch of various sweets. There are bunches of red flowers tied off with ribbons and stuck in vases as centerpieces. Chairs and poufs and ottomans and pretty much any kind of thing that one can sit on have been dragged in here, to accommodate this much seating.
Hibiki looks Very Proud Of Herself. ] Take a seat anywhere you want.
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