The Far Shore Mods (
godsoffortune) wrote in
thenearshore2018-02-01 07:01 pm
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Entry tags:
- alex benedetto | gangsta.,
- aymeric de borel | final fantasy xiv,
- chikusa kakimoto | katekyo hitman reborn,
- d2 | alive,
- event log,
- hibiki shikyoin | pripara,
- kairi | kingdom hearts,
- nanako dojima | persona 4,
- obi | akagami no shirayukihime,
- saber (mordred) | fate/apocrypha,
- wendy | kuroshitsuji,
- ω alibaba saluja | magi,
- ω archer [emiya] | fate stay night,
- ω asato tsuzuki | yami no matsuei,
- ω caster [ch chulainn] | fgo,
- ω gintoki sakata | gintama,
- ω hakkai cho | saiyuki,
- ω mai | dragon ball super,
- ω mikoto suoh | k,
- ω misaki yata | k,
- ω rin okumura | ao no exorcist,
- ω sharak sanzo | saiyuki,
- ω toshizou hijikata | peace maker kuro,
- ω zelda | loz: ocarina of time,
- ω zero kiryuu | vampire knight
25 - Troubled Waters
Who: Everyone!
What: Alleviating the troubles caused by conflict in Heaven
When: October 10
Where: Orihime's meadows in the Far Shore, as well as various places in Japan, China and Ireland
Summary: Orihime has been tasked by the Heavens with resolving the conflict caused in the mortal world by the new gods' struggles against one another. Several gods have been killed recently, and their violent deaths have led to dangerous corruption being released in the mortal world. Help Orihime expunge the corruption and return the human world to a peaceful existence.


Orihime's Meadows
Child's Play
Flu Season
Wild Hounds
Prank War
Boss Battles

In Summary:
What: Alleviating the troubles caused by conflict in Heaven
When: October 10
Where: Orihime's meadows in the Far Shore, as well as various places in Japan, China and Ireland
Summary: Orihime has been tasked by the Heavens with resolving the conflict caused in the mortal world by the new gods' struggles against one another. Several gods have been killed recently, and their violent deaths have led to dangerous corruption being released in the mortal world. Help Orihime expunge the corruption and return the human world to a peaceful existence.


Orihime's Meadows
- Before traveling to the Far Shore, gods and shinki can meet and make plans near Orihime's modest home at the edge of the Southeastern District. Her dwelling is too small to accommodate even one team of gods and shinki arranging something as serious as this, let alone several. It is obvious she thought about this fact, and has crafted four cloth tents out in the meadows surrounding her home. The sounds of the milky way river are now joined by rustling fabric in the wind, for each tent has a flag mounted atop it and standing in front of it:
- The blue tent belongs to the team for Ksitigarbha. It has a sigil in black on the flag.
- The green tent belongs to the team for Li Tieguai. On its flag, a mortar and pestle in white, but the visible part of the pestle resembles a staff crook.
- The red tent belongs to the team for Cu Chulainn, with an impressive reproduction of a two-headed dog celtic knot in shining silver.
- The brown tent belongs to the team for Loki. Its flag bears a two-headed snake in gold.
In the center of all four tents is a simple chair and table where Orihime herself is generally sitting, talking to others nearby, or writing notes based on those conversations. She does a lot of listening when people ask her for new supplies she hadn't thought of previously, but has only been supplied with four shinki runners to get those supplies, one per group. Additionally, she cannot teleport down to the Near Shore herself, nor can anyone use her home to teleport down to where each of the troubles are; that is a problem for each group to solve on their own, with Orihime only able to mediate and provide suggestions.
Child's Play
- Kshitigarbha, protector of children and of hell beings, is one of the recent casualties. Without his protection, it seems that babies' fears are giving rise to new and awful ayakashi throughout the city of Xi'an. Shadows on the wall above the crib, oversized stuffed animals, monsters hiding in the closet or rattling the windows at night -- all the fears of earliest childhood are taking real, malicious form. Babies are panicking, parents are exhausted, and all this stress is pulling in even more ayakashi! Someone needs to lure out these nursery nightmares and defeat them before the situation gets worse.
As gods and shinki work to rend the ayakashi tormenting children, they may notice a strange shadow passing by in the street outside, or scratching noises at the nursery window. Something more seems to be waiting outside....
Flu Season
- With sky-high living costs and limited space, Tokyo has a large homeless population. Li Tieguai, protector of the poor and patron of medicine, was another recent death: now, winter's coming, and without his protection it seems like everyone's getting sick at once. They're suffering from everything ranging from plain old head colds and 'flu to more serious things like pneumonia or infections. Help pass out tea, soup and blankets, make sure they get the right medications, and get the sickest people to the hospital.
Carrion crows crowd close around the sick and croak, watching the gods and shinki helping them.
Wild Hounds
- As if honoring the fall of the Hound of Chulainn, stray dogs have begun to form into large, dangerous packs in rural and suburban areas of Ireland, and even well-trained housepets have started breaking their leashes and joining them. They're starting to chase and bite humans, and it's only a matter of time before someone gets killed. Gods need to defeat the ayakashi possessing the "leaders of the pack," and get the pets back to their worried owners.
The groves of trees where the dogs are lairing seem unusually dark and shadowy, and footsteps seem to echo those of the gods and shinki tracking them down.
Prank War
- Teenage pranks are turning unusually cruel and dangerous lately: with Loki gone, a few groups of bored kids have coalesced into more serious gangs in Chiba, and they've been seen setting fires, tormenting animals, vandalizing businesses and intimidating or robbing people walking alone at night. Someone needs to stop them from causing trouble, put them on a better path, or turn them in to the police before someone gets badly hurt.
Even as they're working to stop the teenagers' mischief, something seems to whisper to them and encourage them to join in and cause a little trouble. After all, it's just some fun....
Boss Battles
- Those who helped to resolve the problems caused by the gods' deaths have one final enemy to face. Four dangerous ayakashi are behind these conflicts. Each character can participate in one boss battle, but it's fine for characters to form multiple different groups (i.e. multiple threads under one boss's comment.) To ensure that the NPC knows when to respond to your characters, please indicate which characters will be in a thread in your first comment.
Kshitigarbha - Child's Play
Li Tieguai - Flu Season
Cu Chulainn - Wild Hounds
Loki - Prank War

In Summary:
- Check in with Orihime and your new teams
- Save scared children
- Help the sick
- Tame stray dogs
- Stop pranks from going too far
- Watch out~
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We'll have to find something to smother it with after, but let's deal with them first.
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That difficult mental struggle (?) taken care of, she winds up her arms, limbering up. ] You got it.
OI!
[ If they're all distracted by her, nobody can make the fire bigger, right? ]
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Shun, for his part, splits off from her to another area a little away from the fire, picking up a piece of metal debris it looks like they decided not to toss into the fire and slinging it at the legs of one of the teens. It knocks him over and draws the attention of the people around him as well, distracting them from the blaze in two different directions.]
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They call that kinda thing bein' a birdbrain!
[ The pun happens at the same time a kick wipes out the thug closest to her. It is hard to tell from the looks on her assailants' faces which is more of the outrage. ]
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There are worse things to call it.
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The time for contemplating the fact her reflexes have seen (extremely silly?) combat is not in the heat of the moment, though. ]
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Don't bother. [Shun grabs the teen by the arm and throws him around into the back of someone else who didn't turn around in time.]
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This is the point where a gust of wind picks up, though, and the bonfire surges. ] Shoot----
[ Nothing just caught fire, right?! ]
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We need to hurry this up. [If the fire gets too much bigger, they're going to have a rough time trying to put it out themselves.
That said, he turns back to plant a fist in the stomach of another of the kids, pushing his limp form aside so he can kick the next one in line away as well.]
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[ Instead of waiting for the thugs to come to her, as she'd been doing, Kanade rushes the people rushing her. So much for manners.
It's a full-out brawl over here, but she has the upper hand. ]
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As he does, he keeps an eye out around them - there has to be something somewhere that'll help them douse the fire once they're done putting the teens out for the moment.]
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Oi, no you---
[ She charges after them. They're closer to Shun now, though. ]
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Not fast enough.
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[ Kanade nearly winces at that, but he's getting the job done. So. Back to being serious for her, too! The shock on some of the guys' companions' faces as they try to figure out exactly how Shun managed that gives her a nice opening.
Down you go. And you. You too. Why not? ]
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Thankfully, they're running out of targets by now, especially when Shun kicks another one of them into a different member of the gang and then throws another one after. They seem too surprised for anyone to be running back towards the fire, too, which helps.]
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Though from the way he moves she doubts he's gonna have any. ]
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We might be able to extinguish it if that tarp goes over it. [It'd limit the oxygen that could get to it, at least.]
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is not hibiki, either hibikidoesn't carry holy water on her either, unfortunately. She's even out of sports drink. But she'll help Shun spread the tarp out and begin trying to walk it briskly over. ]Let's aim to get it in one shot....
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Now. [Before it gets larger again, Shun brings his side of the tarp over it.]
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[ Down goes Kanade's side, too. She holds it down to try and keep the fire from getting any more air.
That'll show this thing! ]
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Then it starts to fade a little bit, and the slight light coming from under the tarp shrinks. It's gradual, but it's happening.]
We might as well just stamp it out when it gets small enough.
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Kanade raises a foot and prepares for the fire to shrink enough. When she thinks they're good, stomp stomp stomp.
Hahah. ]
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Once Kanade stomps down the fire, Shun slides the tarp aside a little cautiously. The embers are still glowing a bit, so he grinds that down with his own heel.]
I don't want to know how that would've gone if they got it any bigger.
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