The Far Shore Mods (
godsoffortune) wrote in
thenearshore2019-06-05 07:01 pm
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Entry tags:
- !cultist arc,
- !cultist arc | events,
- aymeric de borel | final fantasy xiv,
- chikusa kakimoto | katekyo hitman reborn,
- event log,
- ginia | original character,
- hibiki shikyoin | pripara,
- joscelin fitzthomas | oc,
- nesir aeser | oc,
- qing da | guardian,
- romeo | romeo's blue skies,
- shun kurosaki | yu-gi-oh! arc-v,
- suzaku kururugi | code geass,
- wendy | kuroshitsuji
41 - Cultist Arc Finale
Who: Everyone!
When: June 2nd 2017
Where: Mostly the Near Shore
What: Tracking down cultists to remove them as threats to Heaven, erase as much of their presence from the Near Shore as possible, and consequences of such


With it being made clear that the cult's influence was scattered throughout not just Japan but spread far and wide, the gods of the Far Shore have been asked to assemble in the same place where Conclaves normally happen. Bishamonten is assigned the task of rallying the old gods, while Orihime is given the same duty for the new gods. Essentially, the old gods will be working in Japan and the new gods elsewhere. Both Bishamonten and Orihime have a long list of individuals and their last known locations with vague descriptions, collected by those who went out hunting them on Heavens' behalf when everyone was last gathered. ("A Different Sort of Hunt")
Orihime gathers the new gods at her home along the river. Outside her small abode, there are several soulless shinki pulled from their temple. Ostensibly, they are to help any new gods who don't have a shinki available to create the Cutting ties or Rend effects, but no one is there to stop a shinki from commanding them as well.
Orihime will direct the gods to many places in the Scandinavian countries of Europe, south as far as Italy, west to the United Kingdom, and east as far as Belarus and Ukraine. Meanwhile, another contingent is sent to Australia, New Zealand, Indonesia, the Philippines, and the South Pacific / Oceania islands around there. There's even some scattered across the Americas - north in Alaska and the Yukon as far south as Chile and Argentia. Getting to any region requires the permission of a Near Shore god with a local shrine there to teleport, or a much more mundane plane trip.
Since this is all taking place over an extended period of time - roughly 48 hours - new gods are welcome to jump around the regions at their own choosing, not restricted to just one place.
Cutting Ties
Blight Circles
Cult Hubs
Between Scenes / Afterward
Event Bonus: Gift Baskets!
Event Bonus (all prompts):
A thread of 10+ comments will gain 150 followers / 15 exp per thread.

In Summary:
When: June 2nd 2017
Where: Mostly the Near Shore
What: Tracking down cultists to remove them as threats to Heaven, erase as much of their presence from the Near Shore as possible, and consequences of such


With it being made clear that the cult's influence was scattered throughout not just Japan but spread far and wide, the gods of the Far Shore have been asked to assemble in the same place where Conclaves normally happen. Bishamonten is assigned the task of rallying the old gods, while Orihime is given the same duty for the new gods. Essentially, the old gods will be working in Japan and the new gods elsewhere. Both Bishamonten and Orihime have a long list of individuals and their last known locations with vague descriptions, collected by those who went out hunting them on Heavens' behalf when everyone was last gathered. ("A Different Sort of Hunt")
Orihime gathers the new gods at her home along the river. Outside her small abode, there are several soulless shinki pulled from their temple. Ostensibly, they are to help any new gods who don't have a shinki available to create the Cutting ties or Rend effects, but no one is there to stop a shinki from commanding them as well.
Orihime will direct the gods to many places in the Scandinavian countries of Europe, south as far as Italy, west to the United Kingdom, and east as far as Belarus and Ukraine. Meanwhile, another contingent is sent to Australia, New Zealand, Indonesia, the Philippines, and the South Pacific / Oceania islands around there. There's even some scattered across the Americas - north in Alaska and the Yukon as far south as Chile and Argentia. Getting to any region requires the permission of a Near Shore god with a local shrine there to teleport, or a much more mundane plane trip.
Since this is all taking place over an extended period of time - roughly 48 hours - new gods are welcome to jump around the regions at their own choosing, not restricted to just one place.
Cutting Ties
- Tracking down the cultists won't be easy. Some of their last known locations just confirmed their home addresses, work addresses, school addresses, etc. It's not like there's a GPS on them! However, with the address being specific to a city and country, along with a description of the person involved, it's possible to track down the rank-and-file cultists in these places beyond Japan. Many of them you won't even need to speak to, just find them and use a shinki to cut the string of fate that binds them to their cult activities, spell knowledge, and awareness of Heaven.
It's possible to run into other gods and shinki, though! Especially in major hubs of regular human activity, the cult was able to thus recruit more people to their causes. Maybe you can team up, swap information based on who you're looking for, that sort of thing.
Blight Circles
- Where the human cultist recruits favored larger cities, their blight circles are much farther into countrysides - where they were less likely to be disturbed while the cultists crafted them. These circles are fairly simple in their lasting impressions: spellwork in a large circle on the ground, dead or dying flora for double the diameter of such a circle, and powerful ayakashi drawn to their vicinity. Strike down the ayakashi gathering there, purify the area if you can with magic or holy water, and physically break the circle's symbols. Particularly large blight circles might have been crafted near a Vent, increasing the likelihood of powerful ayakashi being there.
The larger and more powerful an ayakashi, the more Rend attacks it will take to bring them down. Maybe you can survive a long battle with one, or maybe you work together as a team with another god / soulless-wield shinki? The choice is up to you!
Cult Hubs
- In the true cultural capitals of the world, there is a single Cult Hub - a physical building that was under the governance of a higher cultist official, where spellwork training and other informational sessions took place. Note that these hubs are not always the capitals of their countries, as with New York City or Los Angeles, Toronto or Munich, Sydney or Quezon City. The physical structures where cultists met have a wealth of inventory to look through and either dispose of or use in future efforts for the Heavens. It might not be glamorous work, but it could offer surprising rewards.
Event Bonus:
A thread of 10+ comments earns a character a random item that would have been stored at the cult hub. As with other missions involving "random item" rewards, players can give the mods 3 choices for review and we'll reply with a comment about any choice which might be too powerful / not suitable, or players can ask for the mods to give them 2-3 random items and pick only one as their reward.
Between Scenes / Afterward
- As everyone returns to the Far Shore between their major efforts on the Near Shore, recovering from the battles, enlisting backup, or simply looking for another assignment from Orihime, you might still bump into one another, particularly around Orihime's home or down the river in either direction. Feel free to use this as a kind of catchall space or a place to look for healing, food, and sleep with your fellows from the Far Shore.
Alternatively, this could all happen when the last assignments have been handed out and people start to disperse back to their own temples.
Event Bonus: Gift Baskets!
- For Gods and Shinki alike, Orihime will provide a gift basket to each and every character, customized as much as possible. This will include, among other things, an article of clothing with a wondrous power unlike any she's made before. Players can request what these items are OOCly, kind of like book requests in the library, but we hope it can to be something you as a player truly feel like is a reward to your character for having come this far.
To claim this reward, simply reply to the Orihime OOC comment below with your desired item and its ability to begin the discussion. Remember: Orihime would avoid granting items that help in battle; rather they're meant to enhance the character's everyday life, make their hobbies easier or more fun, that sort of thing. Example abilities might include: hover-style flight, lite elemental resistance, green-thumb plant growth boost, etc. - they're just tied to the item.
An IC week after the event, gift baskets will be delivered, along with an Epilogue announcement on the BBS.
Event Bonus (all prompts):
A thread of 10+ comments will gain 150 followers / 15 exp per thread.

In Summary:
- Travel the world
- Hunt down the last vestiges of the cult's influences
- Get goodies
- Await the epilogue announcement
- Have fun~
no subject
Genius gives their accomplice’s ensemble an approving nod, feathers waving in their floppy hat. A gloved hand extends. ] Splendid. Now, to the scene of the crime.
no subject
To the crime scene they'll be creating momentarily. Ginia takes Hibiki's hand to teleport to the Near Shore, ready to follow Hibiki's lead. Her role is pretty clear cut; sever the connections of the key employees from Fujisaki corporation, let Hibiki step in and seize the company. It's obvious who is the leading role in this scenario, but Ginia's always been content in a supporting role anyway.]
no subject
Gossip on the grapevine from those emails has born fruit. The target is inside, rattling off a complicated custom order.
Genius clicks their tongue against their teeth. This will be complicated.
And that drink is tacky. ]
no subject
Ginia studies the layout of the coffee shop. There's a pretty steady flow of people. It'll be a tight fit in the shop so either she needs to catch the target on the way out or squeeze in and make it fast.
Also honestly, at least use the shop's app if you're going to have a complicated order like that. Is it even safe having that many shots of espresso in one drink?]
Should I sever the link in the shop or catch the target on the way out?
no subject
[ With that, Phantom Thief Genius pulls a calling card from the folds of their cloak, holding it up shuriken-style between two fingers. A leap, and they’re at the door -
And launching the card so it embeds itself into the snack display next to the register when next the door opens!
At least, it was supposed to embed itself. But for some reason, the physics of the rule of cool aren’t working the way Genius expected! It smacks into the glass and falls instead!
“Mister, aren’t you hot in that?” asks a little boy sucking on a whipped drink’s straw at a nearby table. Genius twitches. But perhaps it’s at the world thwarting their ambitions, instead... ]
no subject
Ginia pretends to not notice the slight mishap as she digs through her pockets. She transferred a handful of change from her clothes into the costume and picks out a 500 yen coin.
Leaping down to join her partner in crime, Ginia flicks the coin so it clatters and rolls under the boy's table. Distracted, the boy turns away to retrieve the coin.
Care for a second chance?]
no subject
Sipping a concoction that Phantom Thief Genius is trying to ignore, their target mouths the words on the card. “Presently, I shall come to steal your crime....?”
Genius leaps back into the tree. They pass Ginia a single red Casablanca lily.
This is an important tool of the trade. She must not make an entrance without one. ]
no subject
Better than tucking it into the band of the hat at least.
Armed with the flower and hands ready, Ginia leaps down, cape fluttering as she enters the cafe. She goes over the steps in her mind as she approaches their target. Look for the bond, work in tandem with your shinki to sever the link... Ginia wishes soulless shinki could communicate in vessel form, but with only silence accompanying her, Ginia trusts in their strange bond.
There's a thin line on the target like a gossamer thread pulled taut. Ginia reaches out and winds the thread around her hand. She tugs and it snaps.
The target continues to sip their drink. Was that it? Was it that simple? Ginia backs out of the crowded shop and looks up at the Genius. Well?]
1/hibiki
They leap down in front of the victim, casting a swirl of red lily petals to carpet their landing! ]
When the wings that soar in the sky unfurl......
2/hibiki
Appearing in the darkness, a single Casablanca lily!
My name is—Phanto - -
no subject
This astounds. ] Wha-
Hibiki/4
[ No effect. Self-absorbed did this person seek to change the heavens, and self-absorbed did they depart that quest.
Succeeding is not supposed to involve such irritation! ]
no subject
So self-absorbed is the person in leaving they're caught unaware as a red Casblanca falls out of the air with surprising speed, catching their hand. Startled, they stumble and spill their bespoke drink.
Above, Ginia perches unseen on a lamppost, flower missing from her lapel.]
no subject
Genius’s accomplice is going to be splendid in CelePara. The sheer panache of her move heals the abrasion in the Phantom Thief’s heart, like a specialty balm only prepared in the Palps.
Chuckling, they back up and decide to do the full version of this speech. ] Today the curtain opens on the first act of Masquerade Time. My name is - Phantom Thief Genius! And -
[ This pause is deliberate as, with a swirl of the cape and a flourish of their arm, they gesture to Ginia up on the lamppost. Which suddenly illuminates up, instead of down, to bathe her in ominous-seeming light.
Signing your moniker, or otherwise introducing yourself however you please, is all permissible! Genius has received proof of their accomplice’s theatricality. She is up to the task. ]
no subject
Specter Thief Beauty!
[Ginia tosses her cape and hair back, flashing a peace sign with a wink.]
no subject
[ - but their target is pointing at Ginia instead. “You! You owe me a drink!”
Can you hear Genius’s temples throbbing over here? ]
no subject
Hopping back to her previous position, Ginia drops the spell.
Please resume your speech, Genius.]
no subject
[ “Uh.” A blink. “Thanks?”
Genius raises a hand. ] We’ll meet again at the dawn of revolution. Farewell!
[ A mighty leap is leaped. A mighty laugh is laughed!
And the former cultist is left wondering what they’re doing here and why they’re so thirsty. ]
no subject
With a dramatic swoosh of her cape, Ginia leaps away. At least a few feet away so the ex-cultist truly loses sight and forgets about them. She takes out her phone and types a new message for the Genius.]
That was fun.
no subject
This lifestyle, indeed, doesn’t much seem to phase them. ] In cases where playing the villain for a noble aim is required, this much is customary.
[ But they will neither confirm or deny that it is also, in fact, fun. ]
Shall we continue?
[ Presumably by leaping off into the sunset to relieve various Fujisaki employees of their “crimes”......and then, in the ensuing confusion, their company. ]
Wrap here?
Sometimes the crime life is a good life.]
Sounds good!
To the next act of Masquerade Time! ]